Saturday, January 28, 2012

why did this not get posted sooner?

A little preview of what is to come in the PolyMo Live! renderer.

This is just a test to see if the program could load the model from the Universal Editor ModelObjectModel.

It took quite a bit of work to actually get the PMDDataFormat to load the model file, and to convince OpenGL to display the model properly, but it finally worked out.

Sadly, textures don't work (I can't seem to figure out how the PMDDataFormat associates which textures go with which sets of vertices (meshes)... Anyone know anything about this?)

Take a look, it's pretty neat so far. Once I figure out how textures work, I can figure out how to take my software one step further than the original Polygon Movie Maker..... how to ANIMATE the textures!

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